Bulletstorm was one of the best games of the last generation, tragically ignored because of an awful marketing campaign, an even worse PC port, and the fact that EA wanted audiences to spend $60 for a seven-hour campaign, which is a steep price by any metric. It's too bad because once players got past all that, they found a clever score attack game based on "skillshots," or unique enemy kills. Even better, Bulletstorm featured great characters and storytelling, incredible gunplay,...

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