Using the sprites, music and general design philosophy from all three SNES Donkey Kong Country games, modder DooMero has crafted a brand new DKC in the Doom engine.

You can check out a long play of Donkey Kong Country DooM on YouTube, and the thread detailing the making of the game on the ZDoom forums.

This is impressive work, for a number of reasons. Taking an aging engine designed for 3D games, and using it to crank out a fast-paced 2D platformer is no meant feat. But what DooMero...

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