Considering the game’s title, it might not come as a surprise that portraying a village with a real sense of place was one of the main goals for Resident Evil Village’s developers. In a previous interview, director Morimasa Sato explained how the team implemented a village as the game’s central theme, and how they created different areas, characters and experiences with that theme in mind. Footage from the trailers shows a lonely village tucked away high in the mountains with...
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