One of the coolest visuals in Elden Ring, the Walking Mausoleum, caught my eye long before we got to play the game or knew it by name — the stomping giant was in the first gameplay trailer, and I distinctly remember it setting off sparks in my imagination. In a trailer full of cool shit, it stood out to me; it got me wondering about the gameplay possibilities that could come out of an open-ended world designed by FromSoftware.
Months after...