A lot of work went in to the latest God of War, and the finished result reflects that, but a particularly large amount of effort went into the game's memorable first boss fight. SIE Santa Monica Studio recently revealed a deep-dive into its development process of creating that first boss.

Spoiler warning: if you haven't played God of War yet, and you don't want anything ruined, turn back now.

In a PlayStation Blog post, senior staff combat designer Denny Yeh ran down dozens of details that...

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