Microsoft is raising the retail price of its biggest AAA releases from $60 to $70 to follow many others in the market, and top boss Phil Spencer has now shed some light on what drove the decision.

On the Second Request podcast, Spencer said Microsoft finally followed the likes of PlayStation, EA, Take-Two, and more in raising game prices due to economic headwinds.

"Pricing is always something that we're conscious of and the impact it has on our customers," he said. "Given our economic...

Continue Reading Phil Spencer Talks Xbox Price Increases: "Something Had To Give"