While the mid-'90s fast gave way to a love of 3D fighting titles, spearheaded by the success of Virtua Fighter, Tekken, and Dead or Alive, there were still plenty of developers who knew that the 2D aesthetic was where it was at. And due to budgetary or stylistic reasons, some franchises retained the flat-planed approach to the act of kicking names and taking ass.
And while Street Fighter III might not have quite been the launch success Capcom had hoped, the love for the...