3D graphics are becoming key elements in many of today’s multimedia experiences, from games to movies to mixed reality. Of course, these realistic-looking images don’t just pop out of thin air and require someone to take the painstaking work to craft them. Despite their 3D designs, the tools that artists and designers use are all stuck in the flat 2D world. Limitations in technologies and hardware meant that the only way that both creators and consumers could experience 3D in their full...