In a new interview, the Avatar: Frontiers of Pandora creative director discusses the game's lofty ambitions and explains why it has had a long, and delayed, development cycle.

In conversation with Gamesradar, creative director Magnus Jansén said that, "One of the most exciting challenges has been to build a living and reactive world inhabited by unique creatures and new characters." As stated by previous marketing material, Frontiers of Pandora will explore an as yet unseen area of the...

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