From the earliest pixelated games to the outrageously realistic experiences of today, flight simulators have always been pushing the boundaries of what can be visually recreated in a video game. It’s one thing to make space look good; it’s another thing entirely to faithfully recreate the cockpit of a 747 and the whole world around which it might fly.
On this episode of The Vergecast, the fourth and final installment of our series on the five senses...